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We're a small team that got together around a shared interest in simple, low-pressure games. Nothing corporate — just a handful of people who enjoy building things and wanted to make something that felt warm and unhurried.
Garden of Eternal Autumn is what came out of it: a slot-style social game with an autumn garden theme. Five reels, six symbols, and a pace that doesn't nag you to keep playing. That was the whole idea from day one.
The game is free. No tricks, no hidden currency, no mechanics designed to frustrate you into paying. If you open the page and spin the reels for ten minutes, that's a complete experience. We don't track streaks, we don't send push notifications, and we don't guilt-trip you for not logging in.
Points exist to keep score, nothing more. They don't translate into real money and they never will. The autumn garden theme is there because we like the way it looks — it gives the game a mood that most slot-style games don't bother with. That matters to us.
The team hasn't changed much. We still handle support ourselves, still push updates when something breaks, and still argue about which autumn color palette looks best. The game runs in a browser, works on phones and desktops, and loads fast.
We're based in Mandapeta, Andhra Pradesh, India. If you want to reach us for any reason, there's an email on the contact section of every page. We read them all.